I sat down while the kids were at school, and decided to work on my GM/DM/AM/referee skills a bit. That's Game/Dungeon/Adventure Master. I've been reading a lot of blogs about how to be better, tips for newbies, and general improvement. Most of them agree on the first rule: This is a game. Games are fun. If it isn't fun, do something about it.
What makes it fun? Personal involvement for one. The players need to be emotionally attached to whats going on in our shared world. I want them to want to slay the BBEG (Big Bad Evil Guy/Girl). Because he is messing with their friends and their family. He is the one who set fire to the General Store. He burned down the Warrens. He is sacrificing the towns people. He is planning ... well, you get the idea. Emotional involvement on their part will make the gaming experience much more intense and memorable.
We did not actually sit down and "play" tonight. I reviewed my notes from our first session where we generated their characters. Luxord is a human fighter. Stevo is an elven mage. Sonic and Zoey are halfling rogues. I discovered some ... things ... about my children. When I summarized those things, it surprised me. My son's characters wanted to improve themselves, just to be the best. The best fighter. The best wizard. (His master sent him away because he couldn't teach him anything more.) My daughter wanted to go out and help people. Wow. What a difference. I've never really seen them in that light before, and it was an eye-opener. I'm not sure its a totally accurate representation of them as individuals though. But, I do think they are too young and inexperienced to create characters totally unlike themselves. Frankly, I'm surprised my daughter is playing a male character at all. (This is cute though. He's on the road to be with her. He got lost. He seems fairly clueless and inept. I wonder if this says something about her view of men in general, or someone in particular.)
After supper, I pulled my daughter over, and talked with her about her two characters, Zoey and Sonic. I knew they were cousins, but where did they come from? A farm. Why are they out on the road? To help other people. What skills do they have? Parents? Siblings? Home life? Village, forest, mountain, farm, city? We sculpted the background of her characters, and it was fun for both of us.
Then on to my son's two, Luxord and Stevo. Luxord's parents died when he was 15. Stevo's died when he was 15, too. (That doesn't look good for me, but, he's reading the Harry Potter books. So, I hope its a HP thing, and not a wish to be orphaned.) Luxord's little brother is apprenticed to a blacksmith, while Luxord does odd jobs. "Oh, you're a loafer," said Faith. "No!" "Yes!" we both said. "You won't get a job. You just do enough to earn money when you need it." "No!" Well, that's what it sounds like to us. Stevo was apprenticed to a wizard when he was 40. (Stevo is an elf, so ages and timelines are ... weird.) What did he do in the intervening 25 years? We don't know. Loaf? Odd jobs? He said he'll have to think about it.
When we were done, he said character/world building was just as much fun as actually playing. Cool. I think so too. I also learned quite a bit about my children as I reviewed my notes. I hope this game of ours proves to be character building in more than just one way.
Thursday, January 21
What I learned today
Posted by DM Dad at 1/21/2010 10:50:00 PM 3 comments
Labels: bonding, character building, children, role playing game, rpg, world building
Saturday, January 16
Fighting Dust Bunnies
We're still hard at work. But not cleaning. Well, a little bit, I guess.
The kids and I continue our fantasy role playing game. They were staying in the Inn of the Burning Heart, but got evicted by the owner/operator, Tusk. It seems they've been going out and slaying skeletons and zombies, and stirring up trouble. The more they kill, the more come out of the Woods and attack the town. They even burned down the General Store.
So, they had no place to live. Garrett, the sheriff, says, "Hey, how about the old haunted house. You can live there, since its abandoned. Of course, you're going to have to 'clean it out first.'"
So, what do you find in an old abandoned house? Whose owners mysteriously disappeared? Giants rats and feral dogs. Vines growing out of the walls. Oh, and rabid vampire dust bunnies!
You know what those are, don't you? You certainly expect to find dust bunnies in any house. But this one is rife with bad mojo. Soooo, vampire bunnies meets dust bunnies. The brave adventurers walk into an innocuous, though dirty, room. Once inside, dust bunnies come out of the corners and from under the bed, surrounding them. They're doing okay, then Luxord the Human Fighter (my son), rolls a critical fumble. (That means on a 20-sided die, he rolled a one. Not only did he miss, he ended up hitting himself.) He sliced his leg wide open, and the bunnies smelled blood. Oooooohhhh.
You should've seen their faces when I told them that the dust bunnies were vampire dust bunnies. Their teeth lengthened and sharpened, their eyes turned red, and little bat wings popped up. They took flight and swarmed towards Luxord, who was already bleeding freely. Snarling and snapping and zipping around the room. (Of course, there was very little danger to the adventurers, but they don't know that yet. They haven't played RPG's enough.)
Finally, the last vampire dust bunny (I just can't say that enough) bites the dust. No pun intended. An explosion of dust and dirt and teeth and tiny little bat wings that leaves the adventurers coughing and sneezing. What does Luxord do? He suggests they go to sleep. Its got to be, what, 11am now? Yeah, thats right. 11am, and he wants to sleep so his fighter can get his hit points (health) back.
Yeah, sure, I say. You won't to go to sleep in a house that you haven't fully explored yet. And then wake up at night when the zombies and skeletons are up and about. Are you sure about that? The face on his face was priceless. Everyone else burst out laughing.
That is why I play this game with my kids. What do you think? Any ideas? Tips? What do you do to connect with your kids?
Posted by DM Dad at 1/16/2010 09:57:00 PM 2 comments
Saturday, January 2
The Adventures Continue ...
So far, our family game time has been a mixed success. The kids love it. I love it. Faith won't play, but I'm not blaming her. Its just not her thing.
Posted by DM Dad at 1/02/2010 04:48:00 PM 0 comments
Labels: children, discipleship, role playing game, rpg